
Beginner's Guide to FWO Vs.SE.1BT4 Build 1.1.118.581
Hi everyone!
This is the new and improved version SE of the Beginners Guide to FWO!
Why is it SE? Thats because Fung Wan Online has taken a huge makeover over the last couple of betas so there maybe lots of new information in which many do not know yet.
It is really nice to see the new blood being introduced into FWO each day.
First of all, I would like to give a big welcome to all the new comers in to the world of FWO.
Here are some help as a start, to give you guys a head start and to understand the game better.
I will just give a brief walkthrough of the things I believe a beginner needs to know. Advanced terms and others will be left out for you to learn as you progress. Wouldnt want to take the fun out of it.
There are still lots more there is to this game, however those new information will be featured under the Game Information site which is still under construction.
Table of Contents
1. Game System
- Game control and Quick Commands
- Chat commands
- Game Play commands
2. Character Building System
- Attributes
- The 5 Elements
- Skills
4. Introduction to 5 stances
- Saber
- Sword
- Staff
- Unarm
- Bow
5. Effects System
6. Powers and Clans
7. Some commonly used term while playing FWO
1. Game System
Game Control and Quick Commands
The default control keys are:
Keyboard Key
Forward W
Back S
Turn Left A
Turn Right D
Jump Space Bar
Character Screen C
Inventory Screen I
Toggle between the Quick Slots F1-F4
Activate slot in the Quick Slots 1-0
Target previous attacker within visible range F5
Target nearest, alive NPC character (with exception of merchants) F6
Target nearest, alive PC character F7
Target nearest loot F8
Run Toggle V
Skill Screen K
Stance Screen T
Power Screen P
Party Screen N
Clan Screen L
Quest Screen Q
Settings Screen O
Attack Left-Ctrl
Mouse Look Toggle Tab
Change Camera Angle Mouse Wheel
Follow and face target Shift-F
Chat Commads
/yell Chat with all players in same scene
/say Chat with all players in targeting range
/whisper Chat with all players in melee range
/friend Add someone to your friend list
/friend <Name> Remove someone from your friend list E.g. /friend Ben
/chat hat with your friends
/msg <Name> Send a message to your friend
/msg Read a message from your friend
/cl list Opens up the clan list of the clan you are currently in
/friend Opens up the friend list showing all of your current friends
/brotherhood Opens up the Brotherhood list showing all of your current brothers
/ignore This will enable you to see who is in your ignore list
/ignore <Name> This will add another player to your ignore list.
Game play commands
Find Facing (North, South, East, West) /dir
Face your current opponent /face
Quit game /quit
Re-spawn after death /r or /release
Meditate to increase regeneration rate for Chi and HP /sit or /z
Transport to closest zone point if stuck /stuck
Get the time in the zone /time
List of players who are in the same area as you /who
List of Game Masters available *Special /gmwho
Right Click Menu
1. When you right-click on any icon, character or game object on screen, you will open a right-click menu with one or more of the following options active (not grayed out):
2. Evaluate - Examine an item, creature or another player. It will list out the information of the target.
3. Invite into party - Send offer to target player character to join your party
4. Invite into clan - Send offer to target player character to join your Clan.
5. Offer Brotherhood - Send offer to target player character to join your Brotherhood.
6. Trade - Send offer to target player character to begin trading.
7. Follow Target - To face and follow an opponent who is moving
2. Character Building System
Attributes used in characters basic builds
Strength
Strengths Attributes
Enables the use of the Saber type weapons
Increases your base damage by 1 damage for every 2 points added.
Increases your defense against the Entanglement effect
Increases your total weight allowance by 1 weight for every 2 points added.
Agility
Agilitys Attributes
Enables the use of both Staff and Sword type weapons.
Increases your base Defense rating by 1 point for every 2 points added.
Increases your defense against the Slow effect.
Acts as a sub increment multiplier in your chances in Blocking of critical attacks.
Constitution
Constitutions Attributes
Increases your based Hit Points value for every 5 points added.
Increases your base Hit Points regeneration for every 8 points of constitution
Increases your defense against the Stun effect.
Increase your chances in Blocking of critical attacks.
Mind
Minds Attributes
Increases your base Chi Points value for every 5 points added.
Increases your base Chi Regeneration value for every 8 points of Mind
Increases your defense against the Confusion effect.
Increases your chances in executing critical attacks.
Perception
Perceptions Attributes
Enables the use of both Bow and Sword type weapons.
Increases your base Attack rating by 1 point for every 2 points added.
Increases your defense against the Blind effect.
Acts as a sub increment multiplier in your chances in executing critical attacks
[The 5 Elements
Fung Wan is based on the 5 elements. The 5 elements can consist of offensive attributes or defensive attributes. Offensive attributes are referred to as Elemental based attacks while defensive attributes are referred to as Elemental resistances. You are able to choose your characters based element during your Character Creation process.
The Fire Element
The Fire Element is represented as Red colored effects. The opposite of the Fire Element is the Cold Element. A character of the Cold Element has a Weakness against the Fire Element. Highest possible resistance attainable for the Fire Element is 75% reduction of damage at 100 Fire Resistance value.
Famous Character of the Fire Element: The Fire Kirin
Famous Weapon of the Fire Element : The Fire Kirin Sword
Famous Power of the Fire Element : The Blazing Fire Stance
The Cold Element
The Cold Element is represented as Blue colored effects. The opposite of the Cold Element is the Fire Element. A character of the Fire Element has a Weakness against the Cold Element. Highest possible resistance attainable for the Cold Element is 75% reduction of damage at 100 Cold Resistance value.
Famous Characters of the Cold Element: Wind
Famous Weapon of the Cold Element : Snow Drinking Saber
Famous Power of the Cold Element : Ao Han Technique
The Poison Element
The Poison Element is represented as Green colored effects. The opposite of the Poison Element is the Lightning Element. A character of the Poison Element has a Weakness against the Lightning Element. Highest possible resistance attainable for the Poison Element is 75% reduction of damage at 100 Poison Resistance value.
Famous Characters of the Poison Element: King Cobra
Famous Weapon of the Poison Element : The Cobras Sting
Famous Power of the Poison Element : Great Iron Rod Blow Technique
The Lightning Element
The Lightning Element is represented as Yellow electric colored effects. The opposite of the Lightning Element is the Poison Element. A character of the Lightning Element has a Weakness against the Poison Element. Highest possible resistance attainable for the Lighting Element is 75% reduction of damage at 100 Lightning Resistance Value.
The Lightning Element also causes the disruption of Chi when inflicted on an opponent.
Famous Characters of the Lightning Element: The First Evil King
Famous Weapon of the Lightning Element : The Phoenix Bow
Famous Power of the Lightning Element : Phoenix Strike Technique
The Physical Element
The Physical Element is represented as Brownish colored effects. The Physical Element is a special Element. It has weakness against all other Elements but it also inflicts more damage against all the other Elements. A character of the Physical Element has Weakness against all 4 other Elements. However he has resistance against Physical based attacks, which inflicts the most damage. Highest possible resistance attainable for the Physical Element is 50% reduction of damage at 100 Physical Resistance Value.
Resistance against the Physical Element is vital in Melee combats.
Famous Characters of the Physical Element: The Godless
Famous Weapon of the Physical Element : The Ultimate Sword
Famous Power of the Physical Element : Ba Stance
The Chi Effect
The Chi Effect is a special kind of damage effect. Powers or weapons with Chi effect does not inflict damage on a characters Hit Points, but only on a characters Chi Points. The Chi Effect is represented by Purple clouds colored effects. The Lightning Element also acts as a sub Chi Effect power, which also reduces the targets Chi Points.
Famous Characters with Chi Effect Powers: The Blue Moon Clan Leader
Famous Weapons of the Chi Effect: Soul Crusher
Famous Power with the Chi Effect: 3 Split Finger
Terms
Attack Rating
Attack Rating represents how well you are able to attack your target in terms of melee attacks. The higher your Attack Rating, the higher your chance in attacking your enemy.
Defense Rating
Defense Rating represents how well you are able to dodge attacks from your enemy in terms of melee attacks. The higher your Defense Rating, the higher your chance in dodging attacks.
Hit Points
Hit Points represents your characters life force and heath. The higher your Hit Points, the more damage you will be able take and survive longer in combat.
Chi Points
Chi Points represents your characters Chi force and Chi. The higher your Chi Points, the more times or powers you will be able to use.
Skill System
Fung Wan Online features a Skills System which will allow you to determine what kind of character you are to build in terms of supporting your overall built. You can choose to be a forger, a brewer, a crafter or a more combat focus character with some other skills.
When creating a new character, you must select 3 skills. Sprinting is given to your PC by default. To possess additional skills, your PC can purchase them from trainers (merchant NPC) from villages at any game levels.
In order to use the skills, either a) right-click on the skill icons in the Skill Window, or b) left-click to transfer the icon to a quick slot. You can also activate the skills by right clicking on the skill icons.
There are 11 skills that you can learn in the game. Each of these skills have their own advantages and it is your choice in how you are to build your character accordingly. Skills do not effect your characters base attributes or stats.
1. Resuscitate
This skill enables you to resuscitate a fellow fallen player. For every 1 ranking allocated to this skill, a duration of 6 seconds is increased accordingly.
2. Identify item
This skill enables you to identify items found or dropped by creatures. Items found are always Unidentified. This skill will enable you to identify the items without a cost. Your identify skill must be of the same level as the item in order for the item to be identified.
3. Evaluate opponent
This skill enables you to Evaluate your opponents. Similar to the Evaluate menu, you will be able to evaluate details stats of your opponent. The higher your evaluate skills, the more details you will be able to evaluate.
4. Stealth/prowl
This skill will enable you to go into prowl or invisible mode. This will allow you to avoid the hostile creatures from attacking you. The higher your Prowl skill, the higher your chances of evading hostile creatures. You cannot participate in any combats during Prowl. You can only walk or stand still while in Prowl mode. Chi will constantly be used during Prowl mode.
5. Detect hidden
This skill will enable you to Detect hidden PCs with the Prowl skill. Mainly used only in Player Vs Player combats. You will require the same or higher skills to detect another player with the same skills in Prowl. Chi will constantly be used during Detect mode.
6. Pickpocket
This skill will allow you to Pickpocket another creature or player. Pick pocking will allow you to steal certain items from creatures and whatever items the other player have in his / her inventory. You can only Pickpocket at a range of 5meters and it will take a duration of 6seconds. Should you be successful, the victim will only realize it after 1minute prior to the pickpocket. Should you fail, the victim will be immediately notified with the pickpockets name. The higher your skills, the higher the chances in pick pocketing.
7. Sprinting
This skill will enable you to travel the lands of Fung Wan at a faster pace. The higher your skill in Sprinting, the faster you can sprint. During Sprinting, Chi will constantly be used.
8. Weapon Forging
This skill will enable you to forge weapon components into weapons so as to empower them.
For every 21 skills, you will be able to forge up to 2 component weapons
For every 41 skills, you will be able to forge up to 3 components weapons
For every 61 skills, you will be able to forge up to 4 components weapons
For every 81 skills, you will be able to forge up to 5 components weapons
You can purchase weapon components from Blacksmiths or certain weapon sellers.
In order to forge a weapon higher than level 81, you will require more than 81 ranking to the Weapon Forging skill.
There is no 100% success rate in forging of weapons. The higher the components, the more the components, the lower the success rate for a perfect forge.
9. Brewing Medicine
This skill will enable you to brew special medicines which regular merchants do not sell. The more herbs combined, the stronger the medicine. You will be able to obtain formulas or recipes of different herb combinations by means of special Recipe Scrolls dropped by creatures.
You can purge herbs from Doctors.
10. Crafting Jewelry
This skill will enable you to craft special jewelries such as amulets and rings which regular merchants do not sell. The more jewelry components combined, the more powerful the jewelry. You will be able to obtain formulas or techniques of different component combinations by means of special Technique Scrolls dropped by creatures.
You can purchase Jewelry components from Tailors.
11. Crafting Wearable
This skill will enable you to craft special wearable items such as greaves and bracers which regular merchants do not sell. The more wearable components combined, the more powerful the wearable. You will be able to obtain formulas or techniques of different component combinations by means of special Technique Scrolls dropped by creatures.
You can purchase Wearable components from Tailors
12. Taunt
This skill acts like a lure for creatures. Should you use it, there will be a high probability that the creature which you use the skill on will turn against you.
A short introduction for each stance
This is a basic description of the characteristics of each stances and how they were designed and meant to be.
The Saber Stance
- Features the most damage inflicted by melee attacks.
- Features the most damage enhancing buffs
- Uses Berserk as both and offensive and defensive ability
- More of a single hitting stance
Recomended Attributes:
Strength(Required)
Constitution
Mind
The Sword Stance
- Features the most powerful resistance debuff powers of 3 different elements
- Features the most offensive Chi element attacks, master of the Chi element.
- Features a mix of between power and technical built.
Recomended Attributes
Agility(Required)
Perception(Required)
Constitution
Strength
Sub Mind
The Staff Stance
- Known as the power base stance, master of powers
- Features the highest Defense Rating
- Features very offensive powers
Recomended Attributes
Agility(Required)
Mind
Constitution
Perception
Unarm
- Features the ultimate healing power
- Features the best debuff powers of both Attack Rating and Defense Rating
- A very technical stance, has also a mixed on a range of attacking powers
Recomended Attributes
<Free for all>
Strength
Mind
Constitution
Balanced for both Agility and Perception
The Bow Stance
- Master of ranged attacks
- Powers with ranged attacks
- Has very powerful technical ranged attack powers.
Recomended Attributes
Perception(Required)
Mind
Constitution
Note: You may want some strength to the stances so as to add to your weight allowance and to provide resistance against 'Entanglement'
Each stance has its pros and cons. So fee free to combine them if you as you deem fit. How strong your ending character be depends on how you are to plan your stance allocation. It also depends on how you are to choose your powers well.
Example: Saber and unarm combination. Sword and saber combination. Staff and bow combination. Or even Saber, sword and unarm. The choice is yours.
Note: Stance ranking also depends on the level of weapon you can carry.
i.e: To use a level 50 Saber, you will need to be a level 50 character to carry it. Not only that, you will need at least 25 rank in your Saber stance. Not forgetting the Strength requirements needed.
Power Effects System
Certain powers in Fung Wan features special effects of different types. Some are Offensive type effects while others are Power type effects.
Offensive Effects
Stun effect
This effect will cause the target to temporary cease all melee and power type attacks. Target however can still resume Running or Sprinting procedure despite having this effect on self.
Effect status
- Target cannot use melee attacks
- Target cannot use powers
Slow effect
This effect will cause the target to have a reduction in attacking speed. For example, should your base speed be at 2 1 hits per round, it will be reduced to 1 hit per round. Target movement too will be slowed to walking speed and target cannot run or jump when Slowed
Effect status
- Targets attacking speed reduces to 1
- Targets movement reduced to Walking speed.
- Target cannot sprint
Confusion effect
This effect will cause the target to be in a state of Confusion. The confusion effect will cause the target to either stop attacking at random, casts powers at random, or be too confused to achieve any sort of attacking abilities. In worst case, targets friendly powers may have effect on the opponent instead of self.
Effect status
- Target may stop attacking at random
- Target may not be able to activate any powers
- Target may activate Friendly powers on opponent instead of self.
Entanglement effect
This effect will cause the target to Freeze, thus disabling all movements. Target however still can resume attacking should the target still be in combat range. Target cannot move or jump or sprint during the duration of the effect.
Effect status
- All movement ability are rendered useless
- Target is rooted to the group and cannot move.
Blind Effect
This effect will cause the target to be Blind. Having the Blind effect, the targets attack rating will be reduced, targets ranged ability will be reduced to only of melee range and target will not be able to execute any forms of powers.
Effect status
- Targets attack rating reduced by 90%
- All ranged attacks reduced to 5meters
- Target is unable to execute any form of powers.
Berserk Effect
This effect is a special effect. The Berserk effect can act as an offensive or as a friendly kind of effect. More like a two-way effect depending on how a player chooses in using it. By having the berserk effect on self or on a target, it will give a massive increment in attack rating, high increment in damage value, but at a cost of defense rating and the inability of executing powers.
Berserk status
- Targets attack rating increases by 100%
- Targets damage increases by 50%
- Targets defense rating decreases by 25%
- Target is unable to execute any form of powers.
Paralyze Effect
This effect will cause the target to be Paralyzed. Having the Paralyze effect, the target will not be able to move at all, target will be stunned thus rendering all attacks useless. Because the target is under the state of Paralyze, target will be more vulnerable to attacks.
Paralyze status
- Targets movement ability are rendered useless
- Target will not be able to execute any powers
- Target will have a decrement in defense rating.
Constant Damage Effect
This is a special damage effect. When a constant damage power is being inflicted on a target, the target will be constantly damaged at every 2 seconds interval by the constant damage power. Constant damage effect also stops the regeneration powers of the target.
Constant Damage status
- Target will be constantly damage by power at every 2 seconds interval
- Targets regenerative powers will be useless.
Power type Effects
Bolt Effect
Powers with the Bolt effect will affect all enemies within 30meters in a 30 degrees arch in front of you.
Cone Effect
Powers with the Cone effect will affect all enemies within 10meters in a 60 degrees arch in front of you.
Slash Effect
Powers with the Slash effect will affect all enemies within 5meters in a 180 degrees arch in front of you.
Area Effect
Powers with the Area effect will affect all enemies or friendly of either within 30meters in a 360 degrees radius in front of you or 10 meters in a 360 degrees radius in front of you.
Self Effect
Powers with the Self effect are only for friendly powers. These powers only have effects on your own character.
Friendly Effect
Powers with the Friendly effect are only for friendly powers. These powers have an effect on both your own character and another friendly character.
6. Clans in FWO:
Sword Worship Clan
Stances Specialty : Saber and Sword
Clans Element : The Fire Element
Clans Location : Fishing Village
Clans Relic : The Dark Cool Ore
Clans Leader : Ao Tian
Supreme Sword Clan
Stances Specialty : Sword and Unarm
Clans Element : The Cold Element
Clans Location : Rocky Mount Hill
Clans Relic : The Xuan Sword
Clans Leader : The Sword King
Matchless Clan
Stances Specialty : Sword and Unarm
Clans Element : The Poison Element
Clans Location : Le Yang Village
Clans Relic : The Wu Shung Sword
Clans Leader : Du Ku Yi Fang
Swift Meaning Clan
Stances Specialty : Staff and Bow
Clans Element : The Lightning Element
Clans Location : An Shan Village
Clans Relic : The Swift Meaning Clan Scriptures
Clans Leader : Dragon Sleeve
.
King of Heroes Clan
Stances Specialty : Unarm and Staff
Clans Element : The Physical Element
Clans Location : Phoenix Creek Village
Clans Relic : The Ice Berg
Clans Leader : King Hap
So depending on what stance you have, join the respective clans
*Note: All clans have clan stash where you can use it like a bank or save keeping account.
Power Rankings:
Each rank added will be multiplied by the based.
Example:
Power: Wrath of the Saber
Stance required: 40 saber stance.
Description: Area of Effect damage.
12 76 Fire damage
Chi: 48
Rank 1: Damage will be 12 76 and Chi required will be 48.
Rank 2: Damage will be 24 152 and Chi required will be 96
Rank 3: Damage will be 36 228 and Chi required will be 144
Rank 4: Damage will be 48 304 and Chi required will be 192
Rank 5 : Damage will be 60 380 and Chi required will be 240
*Note: Each rank added will be multiplied by the based description of the power.
Tip: Try not to go 5 ranks on high chi cost powers at a lower level. You will tend to burn up Chi too fast.
Some commonly used term while playing FWO.
AR - Attack Rating. Attack rating enables your character to strike and hit the target more efficiently.
DR - Defense Rating. Defense Rating enables your character to dorge and thus receive less hits.
Resistance - Resistance come in 5 different elements. Fire, Cold, Poison, Lightning and Physical. Different mobs at higher levels uses different kinds of elemental attacks. The higher your resistance to the element, the lesser damage you will receive.
Mobs - What we also know as creatures or enemies. Some come in solo and come attack in a group.
Aggro - Agro as in aggressive mobs. 2 levels in aggressiveness. First being that if you attack one, it may call for backup and thus have 2 to 3 attacking you. Second being that they will attack you upon sight.
LP Legendary powers. Every stance has it own legendary powers. Legendary powers requires you to have high ranking in your stance.
LA Legendary Armor. There are some legendary armors obtainable through quests.
KOS Kill on Sight. A term used by clans if 2 or more clans are at war.
KS Killing stealing. Try not to kill steal as it will give you a bad reputation.
AOE Area of attack powers. These powers affect every thing around you on a radius based.
PK People killing. Some baddies may go around on a killing spree. What is FWO without it?
Hero Points Hero Points are gained only by means of the war system where 2 clans or guilds declare wars against each other.
Kirin Rare Rare items dropped mainly by the Fire Kirin or other very powerful special creatures.
Uncommon items Items found usually by creatures level 50 and higher.
These are just a few to mention. You will get to learn more as you progress through the game by having to communicate with your fellow clan member and new friends.
*Tip: Try to interact more with the NPCs you get to see throughout the world in FWO. You may get some really interesting quests! Some even leading to Legendary items and Legendary powers!
PK system
Fung Wan Online is an Open PK server, where you will receive PK points and penalties should you PK another player. The more PK points you have, the higher the penalties receives on your character.
Should you have the PK tag on your character and should another player PK you, the other player will not suffer any penalties. You however will stand to loose 2% experience points upon death.
Note: You do not gain PK points during a war.
To round this up, expect new and exciting features coming your way soon!
Hope you guys will enjoy your experience here in the world of FWO.
Best of luck!
Cheers!